Post by The Wanderer on Apr 22, 2011 0:30:24 GMT -5
My main mission was to create a site that was ANTI GM. I do not know how much I have hated people who abuse the rule and admins turn a blind eye. So I wanted to create a site that had a system to prevent GM. So I worked late with many systems and was about to post them but realized that they were to complicated and could confuse people very easily make people get frustrated.
i thought it over and over how I could make it as simple as possible and still have people enjoy roleplaying.
Battle System
Hand to Hand
Health
Stamina
Strength
Survival
Guns
small weapons
Heavy Guns
Explosives
Attack
Defense
Speed
Are all attributes that are used in this system. Each you can add your battle points you earn when you rank up. Each time you rank up you earn 4 battle points that you can add to these skills. Each point will add (1) to each attribute EXCEPT health & Speed which will be added by (10) and Speed will be added by (1) for each point added with the cost of 2 character points.
ALSO There will be amplifiers for how your character application is set up. The amplifiers can also be added through training or addons you get for your weapons you buy at the store.
Hand to Hand & Strenght
Is based on your characters ability to fight hand to hand and how much he can carry! This ability is also connected with Strength. The equation connected is ( H+S) * (hand to hand + strength) which will be the damage you do when your character kicks,punches,or headbutts your enemy. Strength is determined on how much you can carry like weapons and equipment. The most you can carry is One main, one secondary, one sidearm and the rest all you want IF you buy a pack.
10= 80 lbs
20=60 lbs
ETC
With each 10 points added to your strength you can carry up to 80 more pounds. You CAN go over your weight but it will KILL your speed and the ability to avoid attacks coming at you.
Attack & Small Guns & Guns
Guns are Rifles, Heavy MG (Machine Guns) and Sniper Rifles. Small guns are Pistols, SMG (Sub Machine Guns), and Shotguns. All which have and equation with attack. (S+A) (S=Small guns), and (G+A). There are guns that you earn when you reach a certain rank, each are stronger then the next as the list starts from WW2 weapons -> Vietnam weapons-> Modern Weapons.
Health & stamina & Survival
Health is self explanatory, its the health of your character which is VITAL on this site. With each fight and you lose your character is out cold for 25 minutes REAL time. Once the 25 is up your character wakes up with 25 hp or health points available. THIS is when survival come in. This is when math comes in :-P. Not hard but its a two step process.
EXAMPLE:
image if your survival is 10 and you just came out of your "deep sleep" your health will be 25 hp. ( 10*.25)=2.5 which will be your result. Now don't worry you will not recover 2.5...that's just garbage. So you get 2.5 and you multiply that by your Survival point count again. (2.5*10)=25 which will be what you add to your hp count.
Stamina is where you get to avoid peoples attacks or even better the bosses you get to face if you want to rank you FAST and get money. You can dodge someones attack buy using 5 stamina points to dodge an attack. NO I do not mean like you can dodge bullets standing still or pulling a wonder women. I mean like roll out of the way or jump behind cover, or pull a James Bond and jump through a window. Be creative and use your points to your advantage, ONCE you run out of points it takes 3 turns for 5 points to restore so you can use them again BUT only 5 until you waste them again and the cycle repeats.
Explosives & Speed
Explosives is a tricky one, much like the guns in this game. Explosives has their own damage. You also can add points to it with your amplifiers and points you get when you rank up.The equation for it is ( E+a+w). ( Explosives+ the amplifiers+ the weapons in use). There you got your damage.
Speed, is calculated by who has more. If your character has 10 or more points then your opponent you can attack twice. If you have 20 or more you can attack three times and THATS IT. If we see you breaking this rule you will be warned, caught again and you will be banned for one day. Caught AGAIN character will be deleted *KILLED*.
DEFENSE
This is what your armor or what you are wearing. Defense will be upgraded by 1 for each time you level up. You can buy amplifiers in the store. Defense I think is the easiest thing to remember =3.
FIGHTING
REMEMBER we are not trying to kill other members, we are trying to build stories. When fighting the first thing you must post is your info.
Attack:
Defense:
Stamina:
Weapons
The rest you can add in your roleplay.
HOW TO FIGHT
First post or when you begin fighting.
1.Put in your stats
2.Roleplay your actions
3.Place in the damage your dealing
REPLYING TO AN ATTACK
1.type in your stats
2. type in your roleplay
3. Type in the damage you are dealing, if your defense is reducing damage OR if you are using your stamina (5 pts) to avoid an attack.
So remember this is a turn base in a fight ALONG with bosses that you will fight. BOSSES have NO armor so you do not have to worry about them reducing your attack .